The bathhouse seems a reasonable enough offer to Diana, whose opinion might be discounted, considering her stance on bathhouses as a whole (there should be more of them and they should be widely available). She has the casual comfort of someone accustomed to being partially nude frequently and a great deal of hair to reckon with, even if it's spent most of its time braided and pinned out of the way.
She glances up and offers a smile to anyone who happens to walk in, gesturing with one hand while the other keeps place of the braid she's redoing. "Could you hand me that pin? I managed to kick it out of reach somehow."
ii. Party Time
The best thing she can say for the gathering of Orlesian nobility is that it's familiar. The location strikes her as a bit more precarious than most in her world would choose, but still. Familiar. The role she is expected to play fits as sleekly as the draped gown she's donned, even if the titles attached carry no weight in this world. The gown and the accompanied mask themselves are simple, pale blue with sparse gold embroidery of vines and leaves. Nothing that would draw much attention in between the drama of paneer skirts and large feathered hats.
But in another world, Diana is a princess and an ambassador. Head high and back straight, a grace too fluid to be something affected, she is every inch that woman still. And unsurprisingly, there are some things that cross all boundaries of space and time.
"If you cut my feet off right now, I believe I would thank you for it," Diana says, in the quite, serene tone of one who is dealing with very cramped toes.
iii. Scouting Interrupted
One can't always rely on opportunities to scout out the location of a battle before the fight begins. That said, it's usually safe to assume that dead livestock will not suddenly drop out of the sky, landing uncomfortably close to where one is attempting to scout.
"Ah. That might be a problem."
iv. Afterward
Diana sets herself down with a sigh, once the air clears and she finds all of them very alive next to a very dead dragon. She's tired and sore in a way that's different from normal fights. And also covered in dragon's blood, but at least that's expected. She'd almost forgotten the party on the cliffside until dainty handkerchiefs and flowers begin to flutter down to them, along with another rousing cheer.
"How much of a diplomatic set back would it be to kick the lot of them off that cliff," is the philosophical question she sets forth to anyone who happens to be in hearing range.
no subject
The bathhouse seems a reasonable enough offer to Diana, whose opinion might be discounted, considering her stance on bathhouses as a whole (there should be more of them and they should be widely available). She has the casual comfort of someone accustomed to being partially nude frequently and a great deal of hair to reckon with, even if it's spent most of its time braided and pinned out of the way.
She glances up and offers a smile to anyone who happens to walk in, gesturing with one hand while the other keeps place of the braid she's redoing. "Could you hand me that pin? I managed to kick it out of reach somehow."
ii. Party Time
The best thing she can say for the gathering of Orlesian nobility is that it's familiar. The location strikes her as a bit more precarious than most in her world would choose, but still. Familiar. The role she is expected to play fits as sleekly as the draped gown she's donned, even if the titles attached carry no weight in this world. The gown and the accompanied mask themselves are simple, pale blue with sparse gold embroidery of vines and leaves. Nothing that would draw much attention in between the drama of paneer skirts and large feathered hats.
But in another world, Diana is a princess and an ambassador. Head high and back straight, a grace too fluid to be something affected, she is every inch that woman still. And unsurprisingly, there are some things that cross all boundaries of space and time.
"If you cut my feet off right now, I believe I would thank you for it," Diana says, in the quite, serene tone of one who is dealing with very cramped toes.
iii. Scouting Interrupted
One can't always rely on opportunities to scout out the location of a battle before the fight begins. That said, it's usually safe to assume that dead livestock will not suddenly drop out of the sky, landing uncomfortably close to where one is attempting to scout.
"Ah. That might be a problem."
iv. Afterward
Diana sets herself down with a sigh, once the air clears and she finds all of them very alive next to a very dead dragon. She's tired and sore in a way that's different from normal fights. And also covered in dragon's blood, but at least that's expected. She'd almost forgotten the party on the cliffside until dainty handkerchiefs and flowers begin to flutter down to them, along with another rousing cheer.
"How much of a diplomatic set back would it be to kick the lot of them off that cliff," is the philosophical question she sets forth to anyone who happens to be in hearing range.
WILDCARD