faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2021-05-06 08:06 pm

MOD PLOT ↠ Endlessly Far Beneath My Feet

WHO: Open
WHAT: A visit to Orzammar
WHEN: For about 10 days in early Bloomingtide
WHERE: Orzammar
NOTES: OOC post. Please use content warnings in your comment subject lines as required.




Orzammar is not all that far from Kirkwall: a short trip across the Waking Sea to Jader, then an even shorter (though much more exhausting than it seemed in dreams) hike up into the Frostback mountains brings them to the great stone doors that stand between Orzammar and the surface. Once those doors creak and groan shut in their wake—and the next set of doors, too, designed like a waterlock to keep the sky from reaching the city—it is no easy thing to open them again. No one's going to see the sun until they leave.

The great thaig within the mountains is much warmer than the chilly pass through them, thanks to the molten lake beneath it, which also keeps many of the open streets at least dimly lit 24 hours per day, until they wander off further than the glow can reach. The thaig is magnificent, brimming with distinctive angular architecture and statues honoring dwarven Paragons and ancestors. It's also sprawling. Despite giving the deceptive impression at the entrance of a hollow dome that can be taken in with a single look around, the thaig is home to one hundred thousand dwarves, give or take a few thousand. And that's with a dwindling population. It was built for even more. Buildings with narrow facades burrow and wind deep into the stone behind them. So do side streets that branch away from the Commons at every level. Most of them are lyrium-lit and safe to travel. But given the absence of any sun or moon, the way they ascend and descend and loop through the rock, they can be very disorienting to navigate without stone sense.

Among the locals on the street there's a lingering, palpable sense of relief that the worst seems to have passed, so far as the darkspawn at Orzammar's doors is concerned. It's put most people in a particularly good mood, and made them a bit more disposed than usual to treat the influx of visitors from above as an entertaining novelty. That won't stop the occasional dwarf from being suspicious of outsiders here to interfere with the Assembly or bitter that they want something when Orzammar never asked them for help, but friendly interest will be more common by far.

ACCOMMODATIONS

Riftwatch's Division Heads and Project Leaders will be the personal guests of House Bemot and put up in the house's sprawling, mazelike estate in the Diamond Quarter. The residence is brimming with artwork: statues of the house's prominent ancestors, dazzling stonework on columns and doorways, mosaics on the floors, and art both dwarven and imported lining the walls. They're given private rooms—many far from each other, down different turning corridors carved back into the stone—with large beds and hot water piped up from nearer to Orzammar's molten depths. The rooms are nice but don't mistake this for only an unfair perk; there are servants listening and marking their comings and goings at all times.

Since visitors from the surface are much rarer and their stays usually as short as possible, Orzammar is minimally equipped for large swells of visitors, so the rest of Riftwatch's personnel will be packed into one of two inns located in the tier of the Commons where merchants and other surface-dwellers typically reside when they're permitted access to the thaig.

The Paragon's Rest is the nicer of the two. Two ages ago it was the grand home of a prominent merchant house that has since died out; its name comes from the fact that two (two!) paragons have stayed there since the time it was converted into an inn. It boasts a modest number of small, private rooms and shared rooms with artful dividers, all with stone walls that have been carved with intricate geometric patterns. Meals and drinks are available in an expansive hall where local well-to-do merchants frequently play Diamondback and make expensive deals. The inn's position near the gates and something about the design and directions of the corridors minimizes the heat from Orzammar's molten center and even allows for a breeze to reach the common areas now and then.

Unfortunately, the Paragon's Rest doesn't have room for everyone, and the Buttered Nug is less pleasant. The inn was more recently a shop with expansive back storage for its inventory. The shop is now a cramped, sweaty tavern room, where no matter the hour a nug is always roasting—and constantly being basted with butter—over the fire, while more nugs snuffle in a holding pen in a corner, awaiting their doom. The proprietor tries to encourage everyone who passes through to have a plate. It's his grandmother's recipe. You're going to love it. The diners and residents are mostly merchants of the struggling and/or shady variety. The former storage rooms are unadorned, nearly more cavern than room, and large enough to be shared by large numbers of people, with stone lattice-work dividers between beds that provide very little actual privacy. Choosing the room deeper into the stone will make the temperature less sweltering but significantly increase the number of spiders in your bed.

Fortunately, no one has to do more than sleep there if they don't want to. And maybe try just one plate of grandma's buttered nug?

WORK

Riftwatch's primary objectives in Orzammar are sharing information about the war and making a good impression. While speaking to the Assembly might be the centerpiece of those efforts, it's not the extent of them. The noble caste may sit at the top of the dwarven hierarchy, but they're not the only ones with sway or useful resources and nudging public opinion more generally could have its benefits.

There are some specific ways Riftwatch can make itself visibly useful to Orzammar, to help counter the argument that the surface is asking for help without being willing to provide any in return. Assisting with red lyrium removal, installing cleansing runes, and teaching members of the mining caste how to do both for themselves will be priorities. And while the enemy's retreat to the north has lessened the pressure on the thaig, Orzammar lives in constant fear of darkspawn all the same. Riftwatch members suited for combat will be assigned shifts with the dwarven troops on patrol in the near sectors of the Deep Roads or standing watch at the great doors that block off the ancient tunnels.

Meetings with various members of the middle-rank castes (warrior, smith, artisan, mining, merchant) have been arranged and assigned, some with an explicit focus on discussing the war effort and providing information about what Riftwatch has learned and experienced, while others are focused on building trade connections or exploring potential opportunities to collaborate on research—and if opportunities to tell them more about the war effort in the process just happen to arise, all the better. These castes span a wide swathe of dwarven society between nobles and servants, and the meetings will reflect that, ranging from elaborate dinner parties with merchants as wealthy as any lord to casual chats over a pint with a busy blacksmith in a lower-tier tavern. Reactions will also vary, but most are interested in hearing what Riftwatch has to say, even if they're not necessarily disposed to agree. Nearly all visitors to Orzammar are merchants, and having access to this many surfacers and non-dwarves is a novelty.

Members of the Shaperate will take a more pointed and professional interest in their work. Shapers may set up appointments to talk to anyone who's able to speak about their experiences in the war so far, taking copious notes. (On paper. You're not special enough to go straight into the Memories.)

For everyone Riftwatch set a meeting with there are ten more they didn't, so a major part of the company's work in the city will be cultivating more casual interactions and both gathering and dispensing information that way. Someone might be assigned to frequent a particular tavern popular with Warriors and make connections there and find opportunities to discuss what's going on above. Someone else might be asked to drop in on a series of armorers and try to get a sense of current prices, how busy they are, and where most of their stock is being sold. Other assignments might be even more general--spend time in this cafe, or at the nug races, or chatting up merchants in this sector of the market, and see what conversations you can strike up or overhear. Talking folks into support for the war effort is great, but any generally positive interaction counts at this point, so Riftwatch members will be encouraged to pitch in wherever they see help needed, but also to be careful not to get entangled in controversy.

To coordinate all of this work, Riftwatch will have command of a private dining room in the Paragon's Rest to use as a meeting room, where everyone can come back to report, regroup, and strategize after a meeting or outing.

LEISURE

Anyone who finds themselves with downtime will also not have trouble finding things to fill it with. The Commons is lined with merchant stalls selling street food and a wide variety of fine dwarven crafts: metal goods ranging from knives to toys, clothing and bags covered in carefully placed little beads, intricate jewelry, and mechanical and enchanted inventions rarely seen on the surface. There's also an artisan who will hammer your likeness into a sheet of metal while you wait. It's all cheaper than it would be in an above-ground marketplace, as long as you're willing to haggle. Shops and smithies built into the stone sell weapons and armor—or do custom work, though getting anything completed before Riftwatch leaves Orzammar will require paying a premium.

The centerpiece of the Orzammar Commons in the Proving Arena. Currently there are no ongoing provings, but there are warriors and aspirants hanging around the surrounding areas to practice and posture. They might invite a competent-looking newcomer to spar.

An alternative to violence is nug racing, where hungry, specially-bred nugs are painted with house symbols and raced through open-topped tunnels, dug into the ground to allow spectating from above. With little happening in the Proving arena at the moment, this is the more popular spectator event in Orzammar, drawing observers from every caste to cheer and gamble on the outcomes of a series of bracketed races. House Etoras' Deep Fried (called Fred) is favored to win, but House Aratack's Hops & Grain (Hoppy) isn't a bad bet, and Keltar's Perfect Baby (Baby) might pull off an upset.

And there is also, of course, an enormous pit of lava below the Commons. (This is not deadly somehow. We don't know.) A favorite game of some of the local children is collecting trash and inviting newcomers to guess or wager on which items will burst into flames before they hit the lava and which will not. These demonstrations usually end by either a fake attempt to toss a friend over the edge as the final object, or a gleeful (and disprovable) explanation that this is why no one in Orzammar is ever found murdered. They only vanish. Fun!

If they'd like to explore beyond the Commons and the Diamond Quarter, no one will actively prevent Riftwatch members from venturing into Dust Town, the dilapidated sector of the city where the casteless live and the Carta rules. Outsiders might even be able to stumble into the area without realizing it, if they get turned around in some of the narrower back streets carved through the rock. But however they arrive, visitors to Dust Town are unlikely to make it very far without running into trouble.
altusimperius: (Default)

benedict | ota

[personal profile] altusimperius 2021-05-07 11:35 pm (UTC)(link)
[starters below]
Edited 2021-05-07 23:36 (UTC)
altusimperius: (wat)

ROOMIES (for Isaac and Val)

[personal profile] altusimperius 2021-05-07 11:40 pm (UTC)(link)
Benedict doesn't own a lot of clothing anymore, but he at least has enough of a decent quality that he can switch between outfits for different occasions, which is what he's preparing to do as he lays out a tunic on his bed in the Paragon's Rest.
The question is which trousers and boots will go the best with it, but there's something else on the forefront of his mind.

"...congratulations, by the way," he says over his shoulder to Valentin, a bit sheepishly at that-- it's the first large, official group mission he's been on in over a year, and the last time he spoke to Val was before the mess that kept him out of commission for so long.
He has yet to say a word to Isaac, the last time they spoke having been in the shared dream, which is probably best left swept under the rug for both of them.
wythersake: (pic#14248239)

[personal profile] wythersake 2021-05-19 07:19 am (UTC)(link)
"Our very own past-tense bachelor," Pronounced as cheerfully as though he hasn't been avoiding eye contact with Benedict for the past hour. "I heard it was lovely."

Where that may be here understood to mean haunted as shit, and what was the thing with raisins, and did either of you cease speaking long enough to consummate —

"Where is your lady wife?"
altusimperius: (mild amusement)

Gabranth

[personal profile] altusimperius 2021-05-08 12:02 am (UTC)(link)
Still not necessarily trusted out of the sight of other Riftwatch members, Benedict isn't about to go wandering the streets alone-- he's not sure he's quite at that level in his combat training anyway, even if he does tower over most of Orzammar's population, and that makes it easier to survey the area for danger.

But for the time being, he's playing it safe and drinking a coffee just outside the Paragon's Rest, people-watching and sketching before the day's business begins. He's been here for a while before he catches sight of a familiar suit of armor-- the only person walking around a civilian area in full plate-- and hops to his feet to scurry over to Gabranth.

"Morning," he greets with a smile, well-rested and genuinely glad to see him.
archademode: (It’s time to rise)

[personal profile] archademode 2021-05-08 10:01 am (UTC)(link)
“Mm.”

It’s an admittedly thin greeting. He’s fresh from retreating to some dark, unwatched place to wash the scent of tallow from skin and armor alike. One of the few benefits to a place embedded so deeply in the earth: shadows are everywhere, and they mask a great deal.

Still, Benedict is— bright. Warmed by enthusiasm or determination or some strange new exhilaration without a name to be found, and that change is so palpable that even in the midst of his own frustration, he finds himself drawn to it.

“You seem to be enjoying yourself, Lord Artemaeus.”
altusimperius: (teehee)

[personal profile] altusimperius 2021-05-09 08:04 pm (UTC)(link)
"It's nice being able to travel again," Benedict enthuses, stretching his arms out to either side as they walk, "and well, I don't love being underground, but at least it's nice and bright. And there's things to do and see. It's somewhere that isn't Kirkwall, or a dragon's mouth."

Feeling clever, he smiles up at Gabranth. He can't tell if the Judge is in a poor mood or if this is just how he is, at least not with his helmet on.
archademode: (of the ashes)

[personal profile] archademode 2021-05-09 09:12 pm (UTC)(link)
Oh, both of course. Certainly both.

“Your accommodations suit you?”

Kirkwall or a dragon’s mouth, he says, and Gabranth thinks briefly he might even take resting alongside tooth and claw compared to the chaos of his own quarters.
altusimperius: (u love me)

[personal profile] altusimperius 2021-05-09 09:28 pm (UTC)(link)
"There's about seventeen fewer people than in the Gallows," Benedict confirms cheerfully, "and the bed is made for guests, not soldiers." All in all, it receives his stamp of approval.

"And there's coffee!"
archademode: (When the fire starts)

[personal profile] archademode 2021-05-10 03:40 am (UTC)(link)
“How....wonderful.”

It’s more air than tone, dry as bones in a desert, despite the fact that Benedict ought dwell in such conditions— that he would have it no other way, if given the opportunity to interchange their assigned living arrangements. He wants what is best for the man at his side, there is no question of it.

But he’s allowed to want better for himself, in some useless, undesired, utterly vain way.

For even a stray has pride.
altusimperius: (wasnt me)

[personal profile] altusimperius 2021-05-10 05:29 am (UTC)(link)
A silence spans between them, Benedict lapsing into his own thoughts and, however momentarily, not paying any mind to what Gabranth might be thinking or feeling. It doesn't come naturally to him, empathy, though it does catch up with him after a minute or so.

"How, um..." He pauses, still pleasant as he looks up into the helmet, "how about you?"
archademode: (From echoes)

[personal profile] archademode 2021-05-10 06:37 am (UTC)(link)
“I would not advise visits, Lord Artemaeus.”

Bitter, his lip curling within his helm as he cuts a path through stone byways towards the bright glow of pooling lava. Here, by the second, he can feel his own frustrations ebbing. If only just.

This time, he supposes he'll be the one to endure.
altusimperius: (concern)

[personal profile] altusimperius 2021-05-10 06:54 am (UTC)(link)
"It's bad?"

With Gabranth moving so intently, Benedict finds himself jogging a few steps here and there to keep up with him.

"Is there at least a place to... you know, clean up?" Out of his armor, is the implication, with the privacy it would require.
archademode: (Leaving traces of emotion)

[personal profile] archademode 2021-05-10 07:07 am (UTC)(link)
"It is wretched." He imagines his assignment there was one of necessity: that if so many have come to such a place that houses so few visitors, sacrifices were unavoidable— and that within their numbers, he was one believed to be capable of weathering it with all due dignity.

He likes that thought more than the alternative.

Still, he's unwilling to be entirely candid when not behind closed doors, and instead turns his head towards the man trotting along at his side.

"The light of molten flows makes for dark shadows in unwatched places." It's a pitiful routine, really, looking for deep shade along the roads here, if only to find a place to wash and clean the whole of his kit. To wipe away scent with tireless care when there is so much else to be done, but he's nothing if not diligent in all things. "There, I do all that I can."
altusimperius: (srsly)

[personal profile] altusimperius 2021-05-10 11:19 pm (UTC)(link)
"Well," Benedict muses, "...I haven't got my own room, but there is a screen separating us. If you want to come up, I can stand guard."

It's the least he'd want for himself, under similar circumstances.
archademode: (with bated breath)

[personal profile] archademode 2021-05-10 11:39 pm (UTC)(link)
He pauses there, his footsteps scuffing to an abrupt halt. He’s already seen to it, of course, the matter of cleaning his armor as best as he can, but—

“Lead the way.”

Right now. In this very moment. No segue or subtlety necessary: you’ve set him on this, Benedict.
altusimperius: (well I'll be hecked)

[personal profile] altusimperius 2021-05-10 11:42 pm (UTC)(link)
Stopping when Gabranth does, Benedict's smile is a little surprised, but pleasant enough.
"I think the others already went out for the day anyway," he considers, thinking back on what the room had looked like before he'd left, "so you might have more of it."

Fortunately, he's not in a hurry to get where he was going before. In fact, it's safe to say he was planning to stick with Gabranth for a while regardless.
archademode: (It’s time to rise)

[personal profile] archademode 2021-05-11 12:33 am (UTC)(link)
“Your obligations for today, then?”

He asks as they move, already circling back towards finer quarters and brighter lighting. Surely Benedict isn’t frittering away his newfound freedom on leisure alone.
altusimperius: (Default)

[personal profile] altusimperius 2021-05-11 01:23 am (UTC)(link)
"Meeting up with a group in a while," Benedict assures him, "to speak with House Dace about something we found in the Temple of Dumat." He uses 'we' liberally, in this case to simply mean Riftwatch, as he certainly wasn't there.

"If they're connected to any high-ranking Venatori, I'll probably recognize the families."
archademode: (I take what I want)

[personal profile] archademode 2021-05-11 03:59 am (UTC)(link)
He moves at speed, his pacing quick; he’s no desire to waste time when there’s so much to be done, and daylight— well, time is burning— still, even as he moves past lobby patrons, through finely-hewn doorways and architecture perhaps not originally intended for men of their stature, expanded over time. The rest is left to Artemaeus, plucking out which room, keeping watch as Gabranth pulls his helm free— then sets about undoing the fasteners on his gloves, his gauntlets.

“You will use caution, correct?”

He isn’t anxious about the meeting, he trusts in Riftwatch to be thorough in its dealings, but he won’t be there, and that alone is reason enough to need assurance.
altusimperius: (wat)

[personal profile] altusimperius 2021-05-11 05:29 am (UTC)(link)
"During the meeting?"

Having called for a bath to be drawn in the shared room, the pair are delayed some minutes as the attendants go up ahead of them, but the tub is ready and steaming when Gabranth and Benedict finally make their way in. The latter waits until the former is settled behind a screen, then stretches out on his bed, hands behind his head, to wait and converse.

"I'll be cautious. It'll just be a bunch of talking, I'm sure."
archademode: (You know it ate me up)

[personal profile] archademode 2021-05-11 05:41 am (UTC)(link)
“Do not make idle promises to me.” There is an absent quality to Benedict’s voice at times, when he seems sure of something, or when it sits beneath him— or maybe that’s just how Gabranth interprets it. Either way, he pauses to step out from behind the screen, fitting Benedict with his gaze for one lone little beat.

“If you give me your word you will be on your guard, I expect nothing less when you are beyond my gaze.”
altusimperius: (toldja)

[personal profile] altusimperius 2021-05-11 05:46 am (UTC)(link)
It's his own fault that Bene is still surprised by moments like these, when Gabranth won't let him defer a problem, but his expression is still one of mild incredulity.

"...I won't," he says evasively-- as in, he won't make idle promises-- and turns to rest on his elbow with a sheepish, placating smile toward Gabranth.
"I want it to go well. For everyone."
archademode: (is at my fingertips)

[personal profile] archademode 2021-05-11 06:03 am (UTC)(link)
"See that it does."

His wording is sharp, but there's no real bite to it: he can make no adjustments, and he'll waste no more time on snapping teeth over hypotheticals. Instead, his eyes shut, shaking his head as he dips back behind the screen in order to speed along ties and tethers, clasps and buckles— all the myriad of protective reinforcements that keep him secure in the heat of battle, now more hindrance than help.

"Still, I am glad you were permitted leave for this."

It's progress. The promise of it, though still nascent in its formation. Evidence his urging petitions hadn't fallen on deaf ears, and that alone is enough.
altusimperius: (srsly)

[personal profile] altusimperius 2021-05-11 06:07 am (UTC)(link)
Benedict's eyebrows climb toward his hairline-- Maker, he didn't even do anything!-- but he has the good sense not to comment on Gabranth's tone, just settling down once more, now with his chin resting atop folded arms.

"I am too." He speaks to the screen, making no move to see behind it or comment on what occurs there; he relates more than Gabranth knows, to the experience of having so little privacy.
"Before we went to fight the dragon, I hadn't left Kirkwall in..." He counts on his fingers, tracking months, "...almost two years."
archademode: (—I don't need no crystal ball)

[personal profile] archademode 2021-05-11 08:45 am (UTC)(link)
“A long time away.”

He cannot imagine how difficult a transition it’s been on both sides: for Riftwatch, for Benedict, each of them struggling for equilibrium as their paths irreversibly intertwine.

“The first of many outings, I hope. You should be sure to thank them for their generosity— the leaders who saw fit to grant you such mercies. They owe you less than nothing, and yet still they afford you trust.”

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