cozen: (Default)
Bastien ([personal profile] cozen) wrote in [community profile] faderift2022-01-03 11:47 pm

open | holiday spirits

WHO: Whoever, plus some spirits.
WHAT: Everyone spends an evening regretting the past. So basically a normal night.
WHEN: Wintermarch 5-6
WHERE: A castle in the mountains north of Kirkwall
NOTES: OOC post including less vague/pretentious haunting mechanic descriptions. Fantasy violence and swearing and so on are assumed, but please use content warnings in your subject lines for things like explicit gore or sex, slavery content, body horror, etc., if you go any of those routes.




THE CASTLE

Their convenient shelter from the unexpected blizzard that whips up around them in the mountain pass isn't too convenient. Anyone with a reasonable detailed map will find it marked there; reaching its clifftop location requires a slight detour. When they approach, it has no warm ethereal glow or suspiciously welcoming lit torches. The windows stay dark. The portcullis is raised just high enough to be ducked under, but the heavy doors of the keep don't swing open to welcome them.

The only immediate sign that something is amiss is the thorough, all-encompassing emptiness of the place, and it might take some investigation before that begins to feel strange. The fortress' abandonment seems recent and abrupt: ample firewood has been cut and stacked for the winter, nothing has been done to protect the furniture or strip the beds, the kitchen is fully stocked and even has some perishables that do not seem close to perishing, the stables are equipped to comfortably keep any animals along for the journey, and a chess board before the hearth in the (humble) grand hall seems to have been left mid-game. But there are no messages, no bodies, no footsteps dimpling the crunchy layer of old snow accumulated in the bailey beneath the fresh snowfall.

As they search, the castle's visitors may begin to find signs that the castle hasn't been entirely abandoned. It begins with whispers emanating from the dark ends of corridors, voices they recognize and others they don't, or faces both familiar and unfamiliar flashing in still water or window panes when firelight hits right, or forms moving on the edge of vision but vanishing before they can be looked at directly.

By the time this becomes worrisome enough to drive anyone back out of the castle, the portcullis has fallen shut and won't budge. Neither will any other doors to the outside. The windows won't break; doors won't give way even to makeshift battering rams. The only walls that can be climbed or reached by stairs face out over a deep ravine. It might be a survivable climb, if the wind and weather allowed, but it would not be a survivable fall.

THE SPIRITS

--so back inside, then.

The keep is built like the Gallows' towers, square and tall, and it won't take long for Riftwatch to notice that whatever is wrong is more wrong the higher they climb. The whispers and glimpses on the lowest floor become voices and lingering shadowy figures on the second. Someone might turn and find their hand briefly held by an unfamiliar man's, warm and real for the moment it takes him to say, "Come with me." Or behind them, a woman's shocked and seething voice says, "What are you doing?" Or maybe it's a hand they do know and a voice saying something they've heard before.

As people venture to the higher floors--whether intrepidly seeking the source or involuntarily herded onward by spirits--these moments will begin to last and linger and repeat. And those who don't dare venture higher won't be exempt, confronted by stronger spirits that emerge like ants from a kicked hive as the upper floors are disturbed.

As they approach the uppermost floor, reality will begin to slip away from them. They may find themselves lost in a maze of rooms, even though that shouldn't be possible in so few square feet, and ultimately enveloped in comforting worlds where they didn't do that thing they regret and that, like dreams, feel real until they suddenly don't--until something is too unbelievable, until someone interrupts, or until a demon is holding them under the water of the warm bath they were tempted into, shoving them off a balcony, or whispering into their ears and minds, let me in and you can keep it.

The hauntings will continue until morale improves the eldest, most powerful demon has been dealt with.

THE END

When it ends, it ends abruptly. Weaker spirits vanish; stronger ones retreat into the dark. The lesser demons on the upper floors linger, and some may put up a last-ditch physical fight, but without their superior, they've lost most of their mental pull and emotional sway. The castle has changed, too. Its abandonment no longer looks so recent. The food and firewood is gone, along with any sense of warmth or satiety anyone used them to acquire earlier. There is dust where none was before, mildew and rot, and a few scattered, unfortunate skeletons.

The sun is not quite up, the sky a faintly luminescent grey. But the weather is survivable, though it will be slower travel than it would have been without the fresh snow. The doors will open, and the portcullis will raise. Everyone can set off on their cold, hours-long journey back to the city. Talking about their feelings or avoiding eye contact the entire time: the choice is theirs.
inkindled: (19)

[personal profile] inkindled 2022-01-14 05:33 am (UTC)(link)
It's the first bit that chips at his resolve. Matthias looks back at Derrica, caught between her and Greta--and behind her, the other mages--all of them people he loves, people he trusts, people he would do anything for. If Derrica needs him--

"Come on," Greta says. Her fingers tighten on his hand too, a grip like a bear trap. "Come on, we need you, we can't do it without you--if you leave, we'll die--"

"They did die," Matthias says to Derrica, "all of them. And I came to the Inquisition," and half of the other apprentices are gone, their ranks dwindling as they step through that window onto the other side, and Greta's fingers are claws now, clutching at him, and Matthias still does not pull away. The flesh of her hand is beginning to deaden and to rot and he can't pull away from her yet. "And-- I left them. If I hadn't--but I can't, again-- I can't leave you," Derrica, and he grips back at her. "I'm sorry."

"We need you, we need you, we can't go on without you, we died, because of you we died, bring her with you if you must, but you don't need her, we need you," Greta's voice gone like dry leaves rustling together, nothing of her life in it. And that's his fault. If he had been there--even if Matthias hadn't done something, hadn't saved her, he wouldn't be this awful survivor. "We need you, please," and Matthias twists his wrist and tries to pull free but Greta's fingerbones sink in, and he gives a gasp of surprise more than pain.
tender: (121)

[personal profile] tender 2022-01-16 08:24 am (UTC)(link)
What she would have said, some quiet, comforting thing, to Matthias is usurped by the low-simmering danger Greta and her companions present shifting abruptly to a full-blown threat. Any relief at Matthias relenting vanishes as Derrica watches along with Matthias as Greta shifts, as the spindly bones dig into his skin.

"Let go of him," is all teeth, vicious and stubborn and fearful all at once.

She should have done this sooner. Matthias might not have forgiven her, or wouldn't have understood right away, but it would have kept him safer. Now, when Derrica focuses her attention and draws in a deep breath, gathering her strength to shove this creature away, there's a chance it will injure Matthias in the process.

Her grip on him is so tight that her own hand aches for it, but she keeps hold of him. No matter what comes of this, she won't let him slip away from her.
Edited (oop) 2022-01-16 08:24 (UTC)
inkindled: (73)

[personal profile] inkindled 2022-01-23 02:33 am (UTC)(link)
Greta is all rotten, bones, nothing much, and the blast of Derrica's magic throws her back like a ragdoll. Her fingers rip out of Matthias' arm as she goes. The wall is there to catch her and the stone crunches where she impacts. She slides down a little, her mouth open and if she had breath she might be gasping. Her tongue a black lump, her teeth worn-down pegs.

Matthias tries to grab for Derrica's other hand, to stop her from doing anything more. His arm is bleeding, but the pain isn't all that bad. "Don't," he says, urgently, "she doesn't--she's my friend," which is stupid, isn't it, he's bleeding because of her, he knows it's stupid--but Greta is the way he's thought of her. Dead because of him. His friend. He slept beside her for years, they ate the same greens in the field, scrubbed each other's backs, whistled songs in the dark, and he held her hand when she cut into herself, and once he kissed her, only once, and it had felt funny, and now her lips are gone.

The other mages are turning toward them now. Tig had nearly stepped through the window but she turns and comes back into the room, her expression hard. She's looking at Derrica, they're all looking at Derrica, and Greta picks herself up off the floor. There's a dark spot of old blood where she'd fallen. When she lifts her hand, her fingers all bone.

Matthias has seen her do this a thousand times, he knows the gesture so well he knows what she'll cast before she does it, and he yells over at her, "No!" just as urgently as he'd spoken to Derrica, but Greta's spell goes off anyways.
tender: (17)

[personal profile] tender 2022-01-23 06:34 am (UTC)(link)
Matthias is bleeding.

And Derrica wants to argue. She was too hesitant before, and they're paying for it now, aren't they? She might have said something sooner, only she recognizes how it would hurt Matthias. Just as much as the gouges in his arm. More, maybe.

The barrier comes up around them, and the sickly burst of energy the doppleganger sent their way splashes across the cool blue. Derrica can feel the after-effect of it, even if the spell didn't take hold. It would have been like coming down with a fever, would have sucked at her strength, and Derrica can't let such a thing happen.

"These aren't your friends," Derrica says, pleading. Matthias had reached for her hand and she catches hold of him with it now, fingers insistent at his cheek. "They're something wearing their faces, and they want to hurt you."

Nevermind what they want to do with Derrica. They want to drag Matthias to his death.
inkindled: (66)

[personal profile] inkindled 2022-01-24 05:28 am (UTC)(link)
"But I should've--" The air feels very close, Derrica's barrier is strong but it isn't the barrier's fault, it's just the tightness Matthias feels in his chest, making it difficult to breathe-- "My friends, the real ones, I should've stayed, and-- they died, I should've as well," something he's thought, nearly said, never said to anyone but himself.

If he were to look, he would see them, just beyond the shimmering wall of the barrier. Something else will come soon. He can't look. It isn't them but he can't look and what a stupid child he is, really, at the end of it. Matthias grips at Derrica, grounding himself. She's real.

"I can't kill them, I can't."
tender: (035)

[personal profile] tender 2022-01-25 05:33 am (UTC)(link)
Let me is the right thing to say. Derrica can feel the appeal caught in her throat.

It would be too much, wouldn't it? To ask Matthias to stand behind her while she killed these things that looked like his friend?

"Then we have to go," is what she settles on, urgent. "Because I won't let them take you out that window."

Matthias is holding on so tightly. He's grown taller since she's known him and he is more capable than he gives himself credit for, and if she could she would toss him over her shoulder and carry him from the room.

But he has some say in the matter, while her barrier holds and the demons wearing the faces of his friends sneer from the edges of the room.
inkindled: (15)

[personal profile] inkindled 2022-02-02 05:27 am (UTC)(link)
He nods, miserably, and hating himself a little for it. Isn't this what he's already done, like? Run off and left, when he ought to have faced it with them? But that's him. Derrica can't die. And Matthias doesn't want to die, not really--even if it feels like he ought to have--

"Will they let us, do you think?"

What a stupid question. As if she'll know the answer. As if any of this makes sense. Spirits, demons, they'll wear the faces of friends and you might think you know how to work around them, but you can't really, and you can't know how they'll think or what they'll do. That's how it always is. He lets Derrica go--only for a moment, and then he grabs for her hand. His own blood is smeared on his palm but he has to hold her hand.
tender: (144)

[personal profile] tender 2022-02-07 04:06 am (UTC)(link)
"I'm not asking them for permission."

Though it makes things difficult, doesn't it? Leaving without harming them, when they're intent on doing some kind of damage rather than let Matthias leave.

A burst of dark energy cracks off the barrier, hard enough that Derrica gasps. When she staggers back a step, she tugs Matthias with her. And then, as a second flare of energy hits, asks urgently, "Do you know how to push things away with your mind?"

And, before Matthias can object, she reassures, "It won't hurt them. It'll just keep them from following us."