cozen: (Default)
Bastien ([personal profile] cozen) wrote in [community profile] faderift2022-01-03 11:47 pm

open | holiday spirits

WHO: Whoever, plus some spirits.
WHAT: Everyone spends an evening regretting the past. So basically a normal night.
WHEN: Wintermarch 5-6
WHERE: A castle in the mountains north of Kirkwall
NOTES: OOC post including less vague/pretentious haunting mechanic descriptions. Fantasy violence and swearing and so on are assumed, but please use content warnings in your subject lines for things like explicit gore or sex, slavery content, body horror, etc., if you go any of those routes.




THE CASTLE

Their convenient shelter from the unexpected blizzard that whips up around them in the mountain pass isn't too convenient. Anyone with a reasonable detailed map will find it marked there; reaching its clifftop location requires a slight detour. When they approach, it has no warm ethereal glow or suspiciously welcoming lit torches. The windows stay dark. The portcullis is raised just high enough to be ducked under, but the heavy doors of the keep don't swing open to welcome them.

The only immediate sign that something is amiss is the thorough, all-encompassing emptiness of the place, and it might take some investigation before that begins to feel strange. The fortress' abandonment seems recent and abrupt: ample firewood has been cut and stacked for the winter, nothing has been done to protect the furniture or strip the beds, the kitchen is fully stocked and even has some perishables that do not seem close to perishing, the stables are equipped to comfortably keep any animals along for the journey, and a chess board before the hearth in the (humble) grand hall seems to have been left mid-game. But there are no messages, no bodies, no footsteps dimpling the crunchy layer of old snow accumulated in the bailey beneath the fresh snowfall.

As they search, the castle's visitors may begin to find signs that the castle hasn't been entirely abandoned. It begins with whispers emanating from the dark ends of corridors, voices they recognize and others they don't, or faces both familiar and unfamiliar flashing in still water or window panes when firelight hits right, or forms moving on the edge of vision but vanishing before they can be looked at directly.

By the time this becomes worrisome enough to drive anyone back out of the castle, the portcullis has fallen shut and won't budge. Neither will any other doors to the outside. The windows won't break; doors won't give way even to makeshift battering rams. The only walls that can be climbed or reached by stairs face out over a deep ravine. It might be a survivable climb, if the wind and weather allowed, but it would not be a survivable fall.

THE SPIRITS

--so back inside, then.

The keep is built like the Gallows' towers, square and tall, and it won't take long for Riftwatch to notice that whatever is wrong is more wrong the higher they climb. The whispers and glimpses on the lowest floor become voices and lingering shadowy figures on the second. Someone might turn and find their hand briefly held by an unfamiliar man's, warm and real for the moment it takes him to say, "Come with me." Or behind them, a woman's shocked and seething voice says, "What are you doing?" Or maybe it's a hand they do know and a voice saying something they've heard before.

As people venture to the higher floors--whether intrepidly seeking the source or involuntarily herded onward by spirits--these moments will begin to last and linger and repeat. And those who don't dare venture higher won't be exempt, confronted by stronger spirits that emerge like ants from a kicked hive as the upper floors are disturbed.

As they approach the uppermost floor, reality will begin to slip away from them. They may find themselves lost in a maze of rooms, even though that shouldn't be possible in so few square feet, and ultimately enveloped in comforting worlds where they didn't do that thing they regret and that, like dreams, feel real until they suddenly don't--until something is too unbelievable, until someone interrupts, or until a demon is holding them under the water of the warm bath they were tempted into, shoving them off a balcony, or whispering into their ears and minds, let me in and you can keep it.

The hauntings will continue until morale improves the eldest, most powerful demon has been dealt with.

THE END

When it ends, it ends abruptly. Weaker spirits vanish; stronger ones retreat into the dark. The lesser demons on the upper floors linger, and some may put up a last-ditch physical fight, but without their superior, they've lost most of their mental pull and emotional sway. The castle has changed, too. Its abandonment no longer looks so recent. The food and firewood is gone, along with any sense of warmth or satiety anyone used them to acquire earlier. There is dust where none was before, mildew and rot, and a few scattered, unfortunate skeletons.

The sun is not quite up, the sky a faintly luminescent grey. But the weather is survivable, though it will be slower travel than it would have been without the fresh snow. The doors will open, and the portcullis will raise. Everyone can set off on their cold, hours-long journey back to the city. Talking about their feelings or avoiding eye contact the entire time: the choice is theirs.
muckspout: (intense)

[personal profile] muckspout 2022-01-19 08:51 pm (UTC)(link)
"Away?" Edgard responds stupidly, not knowing how to communicate that he's afraid without the ghosts hearing him.

"Stay." A voice commands and the recognition drops in his gut and his heart nearly stops.

The man, Alexandre, doesn't look at him, he doesn't have to and he knows it. He wins the hand, pulling money from Barrow and flashes Barrow a winning smile. At the sight of it, Edgard's breath catches.

Edgard says nothing at all.
thereneverwas: (concerned)

[personal profile] thereneverwas 2022-01-19 10:41 pm (UTC)(link)
"Laugh it up," Barrow grumbles good-naturedly, and with the hand finished, turns to look at Edgard more fully. At the sight of the smaller man's distress, his brow knits in mild concern.

"All right?"
muckspout: (neutral close)

[personal profile] muckspout 2022-01-20 10:14 pm (UTC)(link)
Edgard doesn't answer the question. But, he goes still and quiet in a way that's very unlike him.

"We should go." He says quietly, looking directly at Barrow.

"Staaay." Alexandre says with a little whine. "You know I hate it when you make me beg."

The man reaches for Edgard's hand and crawls it up to squeeze his forearm a little. It feels cold and dead. Edgard turns from Barrow and looks up into the man's eyes and feels heat behind his own eyes.

"Deal him in for the next round." Alexandre states, releasing Edgard and turning back to the others at the table.

"Don't worry about him," He says as an aside to Barrow. "He always worries too much." Alexandre grins again and gives Barrow a wink.
thereneverwas: (my bad)

[personal profile] thereneverwas 2022-01-20 10:56 pm (UTC)(link)
"Don't we all," Barrow replies, and though his face has shown the briefest concern for Edgard, there's a good chance he's drunk a little too much, and is in the illusion a little bit too deep by now to sense a true call for help.

He claps Edgard on the shoulder and proceeds to deal him in, using the strange translucent ghost cards they're all holding. They still behave much like paper cards, as jarring as their existence may be.
"Didn't know you knew them," he adds, gesturing to the table's occupants. To him, they're very much who they've been this whole time.
muckspout: (worried)

[personal profile] muckspout 2022-01-22 05:43 pm (UTC)(link)
"Just...him." Edgard says with hesitation, not pointing or looking at Alexandre, but picking up the cards as he was told.

The corners of Alexandre's mouth twitch a little. "Are you certain about that?"

A man on the other side of Edgard suddenly chokes on his drink and heaves for a breath and falls to the floor. The seconds feel like hours until he lands.

"You never had a good memory for faces." Alexandre tusks at Edgard ignoring this scene. He turns to Barrow, "Learn their names, remember their faces, I'm always telling him. It makes a difference to them."

Alexandre wins the hand again. "Usually robbery is more fun," He sighs.

"Barrow," Edgard whispers, tearing his eyes from the man on the floor, his heart racketing in his chest. "How long have you been in here? D-do you know any of these people?"

thereneverwas: (tired)

[personal profile] thereneverwas 2022-01-23 06:01 am (UTC)(link)
"Huh," Barrow intones, unsure of what to make of this: there's no reason for Edgard to know these people, but stranger things have happened, he supposes.

"Ah... Henry, Famke, Nolan," he says, gesturing from one mage to the next in introduction, "and Edgard." He nods toward him. "Been here... I dunno. Few hours? Hard to say."
muckspout: (whatchu up 2)

[personal profile] muckspout 2022-01-26 12:08 am (UTC)(link)
Edgard keeps staring at Barrow. He doesn't seem to be bothered at all. He starts to speak--

"It's your turn," Alexandre interrupts and Edgard falls into an old habit, holding up a finger to tell him to wait (as he always did) and Alex looking affronted, his face darkening (as it always did).

"Did you know them before you were here?" He asks Barrow. Does he even know what's going on here?
thereneverwas: (concerned)

[personal profile] thereneverwas 2022-01-26 08:24 pm (UTC)(link)
"Could say that," Barrow replies in his cagey way, casting a furtive glance toward one of the mages. "I work with them."

He pauses, realizing what he just said, and lifts a hand to idly scratch the stubble on his cheek as he gazes into the distance. How much time has he lost?

"...worked," he corrects after a moment, "ah... worked. Where..." He looks around the room, then focuses his attention back on Edgard.
"...what time is it?"
muckspout: (whatchu up 2)

[personal profile] muckspout 2022-01-26 09:36 pm (UTC)(link)
Edgard breathes in.

"Not certain. We've been in here a few hours at least. These are--" He looks furtively around, extremely aware of Alexandre's eyes on him, tension taut like a bowstring.

He leans in to Barrow and whispers, "ghosts," and he looks back at Alexandre and sees a faint red glow in his eyes.
thereneverwas: (resigned)

[personal profile] thereneverwas 2022-01-29 10:24 pm (UTC)(link)
Oh dear. It occurs to Barrow that Edgard might be-- is likely-- telling the truth, and he looks back to his companions with an air of defeat. They're not here, and haven't been. One of them is dead, two of them Tranquil.

"Shit," Barrow breathes.
muckspout: (intense)

[personal profile] muckspout 2022-01-31 11:06 pm (UTC)(link)
"Calm yourselves." Alexandre speaks with a smile, eyes gently rolling. "There is nothing to be concerned about."

Alexandre gives a long suffering sigh and puts down his hand. He grabs Edgard's left hand in both of his and Edgard can't help, but meet his eyes.

"Don't go." He trills. "I'm not finished with you."

Edgard can't breathe and his mind feels broken. He knows and can feel in his hands that Alex is dead and he also knows that dead or alive he will lead nowhere good. But, Edgard can't move.

"Barrow," He says stronger and sterner than he has. "You need to get out of here." Without me, he doesn't say.
thereneverwas: (concerned)

[personal profile] thereneverwas 2022-02-04 06:44 pm (UTC)(link)
"Edgard," Barrow replies, and there's a bit of a slur to his words, because he's been drinking-- the confusion is all catching up with him at once, and Edgard's rising panic isn't helping anything.

"Come on then." He nudges his head toward the door. Either both of them go, or nobody does.
muckspout: (hrm sigh)

[personal profile] muckspout 2022-02-08 05:46 pm (UTC)(link)
Edgard doesn't move.

"Can't." He says. "Really, I can't." He could, Edgard knows he could, but he won't. Not again.

"He won't go with you." Alexandre trills, smiling wide. "I'd rather you not go either, but," He shrugs lazily. "Anyone is free to go at any time."

That is always what he said and it was always true, but somehow no one ever did.

thereneverwas: (satisfied)

[personal profile] thereneverwas 2022-02-14 10:04 pm (UTC)(link)
"Then I s'pose I'm staying too."

Barrow not be an exceptionally wise or intelligent man, but he can tell when someone's being bullied. He settles back into his chair with a deceptively relaxed smile to Alexandre, folding his arms in comfortable obstinance.