cozen: (Default)
Bastien ([personal profile] cozen) wrote in [community profile] faderift2022-01-03 11:47 pm

open | holiday spirits

WHO: Whoever, plus some spirits.
WHAT: Everyone spends an evening regretting the past. So basically a normal night.
WHEN: Wintermarch 5-6
WHERE: A castle in the mountains north of Kirkwall
NOTES: OOC post including less vague/pretentious haunting mechanic descriptions. Fantasy violence and swearing and so on are assumed, but please use content warnings in your subject lines for things like explicit gore or sex, slavery content, body horror, etc., if you go any of those routes.




THE CASTLE

Their convenient shelter from the unexpected blizzard that whips up around them in the mountain pass isn't too convenient. Anyone with a reasonable detailed map will find it marked there; reaching its clifftop location requires a slight detour. When they approach, it has no warm ethereal glow or suspiciously welcoming lit torches. The windows stay dark. The portcullis is raised just high enough to be ducked under, but the heavy doors of the keep don't swing open to welcome them.

The only immediate sign that something is amiss is the thorough, all-encompassing emptiness of the place, and it might take some investigation before that begins to feel strange. The fortress' abandonment seems recent and abrupt: ample firewood has been cut and stacked for the winter, nothing has been done to protect the furniture or strip the beds, the kitchen is fully stocked and even has some perishables that do not seem close to perishing, the stables are equipped to comfortably keep any animals along for the journey, and a chess board before the hearth in the (humble) grand hall seems to have been left mid-game. But there are no messages, no bodies, no footsteps dimpling the crunchy layer of old snow accumulated in the bailey beneath the fresh snowfall.

As they search, the castle's visitors may begin to find signs that the castle hasn't been entirely abandoned. It begins with whispers emanating from the dark ends of corridors, voices they recognize and others they don't, or faces both familiar and unfamiliar flashing in still water or window panes when firelight hits right, or forms moving on the edge of vision but vanishing before they can be looked at directly.

By the time this becomes worrisome enough to drive anyone back out of the castle, the portcullis has fallen shut and won't budge. Neither will any other doors to the outside. The windows won't break; doors won't give way even to makeshift battering rams. The only walls that can be climbed or reached by stairs face out over a deep ravine. It might be a survivable climb, if the wind and weather allowed, but it would not be a survivable fall.

THE SPIRITS

--so back inside, then.

The keep is built like the Gallows' towers, square and tall, and it won't take long for Riftwatch to notice that whatever is wrong is more wrong the higher they climb. The whispers and glimpses on the lowest floor become voices and lingering shadowy figures on the second. Someone might turn and find their hand briefly held by an unfamiliar man's, warm and real for the moment it takes him to say, "Come with me." Or behind them, a woman's shocked and seething voice says, "What are you doing?" Or maybe it's a hand they do know and a voice saying something they've heard before.

As people venture to the higher floors--whether intrepidly seeking the source or involuntarily herded onward by spirits--these moments will begin to last and linger and repeat. And those who don't dare venture higher won't be exempt, confronted by stronger spirits that emerge like ants from a kicked hive as the upper floors are disturbed.

As they approach the uppermost floor, reality will begin to slip away from them. They may find themselves lost in a maze of rooms, even though that shouldn't be possible in so few square feet, and ultimately enveloped in comforting worlds where they didn't do that thing they regret and that, like dreams, feel real until they suddenly don't--until something is too unbelievable, until someone interrupts, or until a demon is holding them under the water of the warm bath they were tempted into, shoving them off a balcony, or whispering into their ears and minds, let me in and you can keep it.

The hauntings will continue until morale improves the eldest, most powerful demon has been dealt with.

THE END

When it ends, it ends abruptly. Weaker spirits vanish; stronger ones retreat into the dark. The lesser demons on the upper floors linger, and some may put up a last-ditch physical fight, but without their superior, they've lost most of their mental pull and emotional sway. The castle has changed, too. Its abandonment no longer looks so recent. The food and firewood is gone, along with any sense of warmth or satiety anyone used them to acquire earlier. There is dust where none was before, mildew and rot, and a few scattered, unfortunate skeletons.

The sun is not quite up, the sky a faintly luminescent grey. But the weather is survivable, though it will be slower travel than it would have been without the fresh snow. The doors will open, and the portcullis will raise. Everyone can set off on their cold, hours-long journey back to the city. Talking about their feelings or avoiding eye contact the entire time: the choice is theirs.
thereneverwas: (chat)

[personal profile] thereneverwas 2022-01-24 07:12 am (UTC)(link)
"Sometimes."

It's a statement of agreement, followed by a little nod as they walk along, Barrow and his sister and Tiffany, in a leisurely little cluster.

"Wish I'd been there," he admits to the open air, "for the wedding." After a pause, in which the spirit favors resting her head on his shoulder over speaking again, he adds: "hope he treats you right."
fairforce: (65)

[personal profile] fairforce 2022-02-02 05:40 am (UTC)(link)
As they walk, Tiffany looks over at the pair of them--watchful, yes, ready to intervene--but thoughtful, too. She doesn't precisely know the relation but there is one, clearly. For one, Barrow is too familiar with the spirit--and there's a passing resemblance as well, especially clear since they're stood so near to one another.

"Why did you miss the wedding?"
thereneverwas: (tired)

[personal profile] thereneverwas 2022-02-04 06:43 pm (UTC)(link)
"Had to go start my training," Barrow sighs, "I was off the farm already. But."
He looks at the ghost of his sister longingly, words in his mouth that catch and fail to spill forth-- to see her, even knowing she's some decades older than this now, he misses her.

"...he's a good sort, her husband, at least was. Lived down the lane from us, we all used to go swimming."
fairforce: (21)

[personal profile] fairforce 2022-02-07 12:58 am (UTC)(link)
Seekers train in isolation. And there are not special favors for daughters of lords--country lords, lords of stature--but Tiffany had still found chance to go home and see her family, attend weddings, visit nieces and nephews, meet her father at the fair every fourth year. That was a charmed life and she knew it. She feels a pang of sadness for Barrow and his sister, kept apart by distance and duty.

"You could visit now," she suggests. "Out there, in the world, I mean."

Because this isn't real. None of it is.
thereneverwas: (tender)

[personal profile] thereneverwas 2022-02-07 11:57 pm (UTC)(link)
"Well," Barrow says, wincing the word, "it's rather easier said than done, crossing the Waking Sea. And it seems an odd time to take off from my duties here, us being at war, and all."

Perhaps he can do some investigating, see where Riftwatch has their eluvians; but if one soul used them for personal reasons, surely everyone would want a turn.

"I think, perhaps... some things are better left undisturbed."
fairforce: (70)

[personal profile] fairforce 2022-02-11 01:41 am (UTC)(link)
"Maybe."

There is a war. He's right about that. And even with all her privilege, when was she last home?

"But in some ways... I don't know." She sighs. "I think this is the perfect time to loosen some of our sense of duty. Not all--we have work to do and it's among the most important work of all, and we shouldn't forget that. But if there's a chance to see someone you love--really see them, not this--"

No offense, of course, but these are spirits, right? All the same, Tiffany winces at her wording. Well done, Seeker.

"Well. Who knows what comes next."