Entry tags:
open.
WHO: Ellis + OTA
WHAT: Dream aftermath and other miscellany.
WHEN: Post-dream, Wintermarch/Kingsway-ish.
WHERE: Gallows, etc.
NOTES: A handful of opportunities to bump into/corner Ellis post-dream. If you want something in particular, hit me up for a starter or just go ham in the comments.
WHAT: Dream aftermath and other miscellany.
WHEN: Post-dream, Wintermarch/Kingsway-ish.
WHERE: Gallows, etc.
NOTES: A handful of opportunities to bump into/corner Ellis post-dream. If you want something in particular, hit me up for a starter or just go ham in the comments.
GALLOWS
Normally, Ellis lays out his mending across Wysteria's kitchen table, well away from open flame or acid-based chemicals, but close enough to participate in the rise and fall of conversation between Wysteria and Tony and sometimes Fitz. It had become a comfortable routine.FIELD WORK
But the dream rattled something loose, enough so that Ellis has instead taken up space close to the fire with a small pile of items set on a stool to be repaired. Noose has made an appearance, claimed Ellis' booted foot as resting place for a lazy nap. Intermittent twitches and small yips punctuate the work.
He'd been whistling softly, but the song tapers to a halt at the approach of a third party. There's a beat of quiet, Ellis' eyebrows raising in silent question. There is a second chair, but surely Noose is the bigger draw between them.
"Aye?" comes slowly, prompting, as Noose slits open one eye to assess the newcomer before yawning almost comedically loudly in punctuation.
In his experience, Tantervale is almost always muddier than it should be. The passing snowfall has turned the roads to chilly slush, and the spatter of it has streaked horse and rider thoroughly long before they've made their way to the spot marked on the map and discovered the ruins in question are set further beyond the scrubby, barren spate of trees. One crumbling tower is visible from the road, the only sufficient marker guiding them forward.WILDCARD.
So far, no one has been obliged to dismount. And once off the road, the chance of mud splatter is greatly reduced. Small blessings.
"Are we certain there's anything of value to be found?" Ellis questions mildly. It's a little late to abandon the venture, regardless of mud, snow drifts and dubiously accurate maps. But exactly what they're recovering could stand to be clearer. "Long lost valuables from the Viscount Aravind's forefather's collections" isn't as helpful as Viscount Aravind might have considered when lodging his request with Riftwatch.
( do literally whatever you want, i'm not the boss of you. )
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"The Herald," Ellis says as they begin their descent. "I think the dreams were a warning."
And it occurs to him, very abruptly, that he's maybe the worst person to try and recount the discussions in that chamber. He should have paid closer attention, but all his thoughts had been elsewhere at the time.
"Wysteria probably remembers everything discussed."
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"Ten-four," he says, which Ellis can take to mean some form of agreement. "I'll hit her up if she's, you know." He slings around a landing, shrugs up at Ellis a few steps behind him. "Speaking to me."
He doesn't seem too worried about that, launching himself down the next flight of stairs.
"The Herald, as in, the Inquisition's mascot?"
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The two-fold patter of conversation leaves Tony with a beat of silence as Ellis considers both the question of the Herald, whom he realizes Tony may have less context for, and the question of Wysteria, who may still be angry with them both.
"Aye, the Herald. She died at Haven, years ago now," is the extent of what Ellis actually knows about the Herald. She'd lived and died at such a remove from Ellis' concerns that it had barely registered as important at the time and there had been other things to deal with since.
Then, more firmly, "Wysteria has no reason to be mad at you."
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It's true. He's never done anything wrong in his life.
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But to save himself from weighing in directly, Ellis says instead, "The Herald mentioned gates."
Because at this point, Ellis knows his friends well know to know what distracts. And there's more room to consider the matter now that Tony is alive and laughing and relatively safe.
"Things we needed to find, and protect."
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Can't hurt him here!! Can it! No it can't!
Now that they aren't in the winding spiral of the stairs, Tony lets Ellis catch up, patting a hand down onto his back in a reflexively friendly manner, and not because he needs him to hold him up, which is awesome.
"I remember the Gates," he says. "Talking about 'em, anyway. That's how they won, toppling the Gates. So, great, we start there, figure out the damn thing."
Easy peasy.
"She—say what they are?"
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"You've found one already," Ellis tells him, though the condition he and Wysteria had come back in during their time in Ghislain comes to mind more readily than the Herald's echoing voice. "Do you remember what you found in Ghislain?"
Something of an unnecessary question, all things considered.
But now that it seems inevitable that they will have to go back for it, Ellis is considering the details of the place in a wholly different fashion. It won't be an easy thing to deal with.