katabasis: (whatever this is that I am)
ƬƠƬƛԼԼƳ ƇƠƊЄƤЄƝƊЄƝƬ ƑԼƖƝƬ ([personal profile] katabasis) wrote in [community profile] faderift2023-03-13 06:06 pm

[CLOSED] WHAT'S YOURS IS MINE

WHO: Tertia, Ellis, Barrow, Clarisse, Tiffany, Ellie
WHAT: Riftwatch agents raid a Venatori red lyrium mine with the intent to disable the operation and kill the Venatori mage overseeing the work.
WHEN: Now-ish; whenever that makes sense.
WHERE: The Blasted Hills, the Anderfels
NOTES:
OOC information is available HERE at the sign-ups post. The objective/points pool spreadsheet with relevant instructions is located HERE and should be open to editing. Please include any necessary content warnings in your subject lines. If you want some image inspo for a medieval fantasy mine, there's a great reference HERE.


THE BRIEF
As Riftwatch is currently divided between the Gallows and a gloomy Hightown mansion in Kirkwall, the assembly (with their gear and their griffons already prepared) meets in the old Qunari compound turned Riftwatch stable yard on the Kirkwall docks to receive their assignment in person. With paper at such a premium these days, the only written copy of the orders is sent with them rather than filed among the towers' records. There is a silent implication not to lose it. Neither Flint or Julius is keen to reproduce it from memory.

That sheet reads:
For Immediate Dispatch,

Members of Forces and Project Sashamiri are to proceed to the foothills above Alhoven. Reports suggest the trading post there supports a nearby mining operation in the Blasted Hills, and that supplies are typically conveyed to and from by a mule team with a distinct spotted animal among them.

Follow the team and its return to the mine. From a reasonable distance, assess the state and organization of their work. Intercepted correspondence suggests the operation is being overseen by Augustus Naevius, a Venatori mage. What other opposition forces may be present is unclear. Upon completion of your evaluation, proceed to: disable and destroy the workings of the mine and its overseers; to recover any items or records of value; and then, to make your withdrawal.

Supplementary: should any opportunity present itself to damage the reputation of Tevinter in the region, or to discourage Alhoven from further trade relations with the Venatori, see it done.

-J. Flint

Rather than attempt to assess the value of any notes or correspondence, bring back anything you can reasonably secure without compromising the primary objective of disabling and destroying the mine. Even if a document turns out to be relatively useless, we can at least use the reverse side to supplement our paper supply.

- Julius


ALHOVEN
The village of Alhoven began life as a trading post. Nestled at the base of a rugged cut of the Blasted Hills, it primarily serves to supply logging, mining, and itinerant trappers with a line back to the wonders of civilization: hot meals cooked by someone else, protection both from the elements and the dangers of the wilderness, and carnal satisfaction for purchase. Observation or stealthy investigation may reveal the additional following information:
  • Alhoven is currently hosting a modest detachment of Tevinter infantry.
  • The village's central square, likely the footprint of the original trading post, is reasonably well fortified thanks to a wooden palisade. While it has no formal gates or portcullises, there is only one distinct (albeit unguarded) point of entry.
  • A watchtower on the edge of town hosts a lookout, and braziers are kept burning at night to illuminate the main thoroughfares of the village. It's rare to see individuals in the streets alone after dark. A series of traps found in the foothills above the village where Riftwatch is stationed suggests there's been recent trouble with bears or wolves.
  • The population skews older and rougher, with a majority qualifying as seasonal. That said, the village has begun to sprawl outward and there are signs that the rough and tumble lifestyle of the remote outpost may soon shift toward a more hardily domestic one. There is at least one very cute Anderfels baby bundled up against the winter weather, and one of the permanent structures is a Chantry chapel.
  • The lack of agricultural infrastructure buried under snow and ice suggests Alhoven is entirely reliant on trade and its collected stores. They don't appear to be doing poorly for themselves.

THE MINE
The targeted red lyrium mining operation isn't much of a journey from Alhoven up and into the unforgiving Blasted Hills. Composed of just a few permanent triangular outbuildings and an array of equipment, the mine isn't all that expansive. What it is, however, (in total defiance of the weather and cold), is awfully productive. Careful observation, stealthy investigation, or the general chaos of the melee may reveal the following details:
  • The camp's workforce predominantly consists of animated corpses being controlled by the Venatori mage overseeing the operation, Augustus Naevius. While it would ordinarily be impossible for a single necromancer to accomplish so much on his own, those familiar with other cases of corpses being animated and directed by the power of red lyrium may easily rationalize that's how Naevius is managing as well as he is.
  • There are no more than ten non-corpses guiding the work, including the driver of the mule train. Where the animated dead are responsible for the bulk of picking and shifting stone down in the pit mine and for driving the treadmills of the various heavy machinery, the living workers are responsible for the finer work of keeping everything running smoothly. It's impossible to tell from observation if these harbitten living workers are non-mage soporati, mages in their own right, Tevinter soldiers who have become too apathetic to wear much of their armor, or enslaved men and women with a considerable amount of autonomy. That said, they are living in an apparent abundance of comfort. No one seems to be going cold or hungry, although the mood is deadly (ha ha) serious.
  • The majority of the corpses are Anderfels natives. Though the residents of Alhoven must be unaware of it, it's likely that this, rather than hungry wildlife, may be the actual cause motivating the anti-predator precautions being taken in the village.
  • There are also a number of corpses wearing Tevinter armor/fashions.
  • In what is probably a totally unrelated note (it's definitely related), there are three bunkhouses in the compound. Only one seems to currently be in use for that purpose; the others have been turned into a barn and storehouse.
  • The animated corpses work day and night without rest, overseen by living workers in rotating shifts. Naevius himself spends most of his day repairing damaged members of the undead workforce, re-allocating the division of undead labor, consumed with some weird red lyrium experimentation, or shut up in the outbuilding that serves as his quarters-slash-office (where through a window he can be seen to be feverishly writing).

Once the attack kicks off, it will quickly become apparent that Naevius is as dangerous as he is industrious. To make matters worse, if he isn't taken out of commission quickly, Riftwatch members will soon find themselves facing an army red-lyrium infested undead; if Naevius is successfully killed, the red lyrium will continue to make the spirits possessing the undead aggressive, but they'll be much easier to corral, kill, or weaponize without someone guiding them.
fairforce: (42)

i

[personal profile] fairforce 2023-03-31 04:42 am (UTC)(link)
"Will you help me?"

Tiffany, on her way out of the camp, stops beside Tertia. It is some time after the discussion. She has been keeping an eye on her, hunched at the edge of the camp like a little statue--not out of apprehension, but out of concern. The decision was made against her, and against someone she called a friend. That is not an easy thing.
incaenstrix: (sideeye)

[personal profile] incaenstrix 2023-03-31 03:03 pm (UTC)(link)
There's no hesitation, no sulking, nothing - Tertia, at once, sets her blanket aside, flexes her crooked hands, and rises.

"Yes, messere," she says, her voice soft. There's no mockery to the polite title. Indeed, if there's any anger or bitterness in her over what had transpired, she's not showing it to Tiffany.
fairforce: (21)

[personal profile] fairforce 2023-04-01 12:15 am (UTC)(link)
"Thanks." Tiffany gives the smallest smile at the title, and glances out toward the trees, where her path had been pointed. "Do you have gloves? It's a bit cold and there's a chance the water will have iced over. I think I have a spare pair if you don't. They'll be a little too large, probably, but better than nothing."
incaenstrix: (grim)

[personal profile] incaenstrix 2023-04-01 12:28 am (UTC)(link)
"No, messere." Her answer is given with utter neutrality, a vaguely pleasant lifelessness. Servants have this sometimes - a perfect veil of politeness behind which all vitality is hidden and protected.

"I would appreciate borrowing your spares."
fairforce: (23)

[personal profile] fairforce 2023-04-02 11:29 pm (UTC)(link)
The gloves are soft leather--unlined, but more protection than bare skin. Tiffany pulls them out from her belt and holds them out to Tertia. She is wearing a heavier pair, cut from a thicker leather, stiffer to work with but slightly better for warmth.

"Come on. It isn't far but we still ought to be on our guard."

They have all worn the paths to the trees earmarked for privies, the path to the slender river they have been using for water. The way is easy and their boots crunch less on the walked-down snow and packed earth. As Tiffany has guessed, the water has frozen over. Tiffany holds out the waterskins to Tertia to hold.

"Unless you'd rather break the ice?"
incaenstrix: (curious)

[personal profile] incaenstrix 2023-04-02 11:47 pm (UTC)(link)
Tertia would rather perish than thrust her hands into that icy water. And she has no idea how to even break the ice. Do you hit it? Use a knife? A rock? It's all so cold here. It's awful.

"Would you like me to break it, Messere?" Because in spite of her feelings, her revulsion at potentially dealing with that cold, sometimes humans will ask you to do something in that sort of indirect way and be ill-tempered when you don't. Best to make sure it's a real question.
fairforce: (64)

[personal profile] fairforce 2023-04-03 12:29 am (UTC)(link)
"I don't mind doing it."

She gives the waterskins to Tertia and flicks her cloak over her shoulders to get it out of the way. From her belt she pulls her dagger, and gives it an easy toss and catch so the blade is straight up. She crouches beside the river. It's nearly too small to be called a river. When the snow melts, it will swell and grow larger.

"I didn't know if maybe you really wanted to, and didn't want to deprive you of the chance. It's barely had time to ice back over." It's an observation for Tertia's benefit. With the butt end of the knife, she strikes the surface of the ice. It cracks immediately, and Tiffany leans back so she can tuck her knife away again. "We're lucky to have found a place close to the water. Of course we could melt snow but I think that has a taste to it that's different."
incaenstrix: (disapproving)

[personal profile] incaenstrix 2023-04-03 12:42 am (UTC)(link)
Wanted to? That earns Tiffany a look of incredulity - directed, of course, only at her back. Pulling faces is rude, after all, and Tertia avoids overt rudeness. But - deprive you of the chance. Honestly.

"Is there something I'm missing, Messere, that makes it an exciting experience?" Under the polite, deferential tone, there's the faintest hint of disdain. Hard to notice and easy to explain away, but there. "I'm afraid the cold is new to me."
fairforce: (44)

[personal profile] fairforce 2023-04-03 02:56 am (UTC)(link)
Tiffany laughs.

"Exciting? Maybe not." She peels her glove off and reaches back to take one of the waterskins from Tertia. "Cold water is usually only terrible. Breaking ice is satisfying. Like breaking a window, but with fewer consequences. Usually fewer consequences. It's best not to be standing on it when you break it."
incaenstrix: (sideeye)

[personal profile] incaenstrix 2023-04-03 09:26 pm (UTC)(link)
Tertia hands it over gladly, and stands clear gladly. She's no martyr. If Tiffany wants to suffer that cold water all by herself, Tertia will let her.

Still. In spite of her desire to say as little as possible to this woman, she can't help but be a little curious. "Have you ever fallen in?"
fairforce: (45)

[personal profile] fairforce 2023-04-05 12:40 am (UTC)(link)
"Twice. Once we were skating and the ice was rotten and we didn't know it--and the second time, I was making my way down the side of a mountain--a foothill, I suppose--and there was a stream that had frozen over and then been covered in snow, and I stepped on it expecting it to be firm ground, and--crack."

She takes a breath, then pushes the waterskin under the water, allowing it to flood and fill. The water is icy cold and Tiffany grimaces a little.

"The first time was worse. When I fell in the stream, it was sort of funny. Like nature had played a joke on me."
incaenstrix: (uncertain)

[personal profile] incaenstrix 2023-04-05 12:56 am (UTC)(link)
Tertia frowns, trying to imagine what rotten ice would be like. Ice is just water, right? How could it rot? Is it because bits of fish and bugs get up in it, and die, and then that makes the ice weaker...?

She tries to discipline her expression when Tiffany hands her the first of the waterskins.

"What happened the first time?"
fairforce: (67)

[personal profile] fairforce 2023-04-05 03:33 am (UTC)(link)
"It had been a long winter, so we were expecting it to be very cold. We were all tired of being inside--we weren't prisoners or anything, but the weather can make you feel that way--sort of a cabin fever, you know?"

She wipes her hand on her leg and sticks it under her armpit for a moment, letting warmth return to her fingers before she subjects herself to the cold water again.

"It was sunny one day and we went to the lake to skate for a bit, after we were done with chores and training and everything. It was silly. And I skated out farther than anyone. I was showing off, a little. There was a bend, and I skated around it, and I fell right through the ice. I went under--I could see the ice above my head, and I thought I knew where the hole was where I'd fallen in, but when I swam to it, it was just another rotten part of the ice. Really, it was a good thing I knew how to swim. I know not everyone knows how."